Monday, August 2, 2010

[My Collection] Witchcraft

Witchcraft was the first game to use the Unisystem rules. It differs from the more cinematic Buffy system by just a few ways (Witchcraft is more gritty).

I have the first and second editions of this game (by Myrmidon Press and Eden Studios) and am currently working on getting the four published supplements: Mystery Codex, the Abomination Codex, Power and Privilege and The Book of Hod.

RPG.net has a ton of reviews on the main books, 1st and 2nd editions (1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11), but only a few on the supplements (12, 13).

3 comments:

  1. WitchCraft is still one of my most favorite games.

    It's no lie that I was attempting to emulate it as much as possible when I worte Ghosts of Albion.

    Good luck finding those supplements. They are very rare.

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  2. I have all the WC books (even Hod and the Rosies book) and although I'll probably never play them I won't part with them either.

    I think the only thing WC related I do not have is the Storm Dragons playtest files. I just missed those when I became a playtester

    If I were ever to get filthy rich I might tempted to bribe CJ and Eden into letting me re-release WC only with more support, maybe a Secrets and a Jade Codex and a couple of bigger books (The Tree of Worlds covering the the other planes) and the Associations guide (covering all the various groups) -- 7 seems like a good number for a complete line.

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  3. Thanks for the comments.

    I've got a couple of PCs for a Witchcraft game my friend ran a number of years ago. I'll post them soon, so you can see what fire we were playing with.

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