Issue #24, One Thousand and One Nights and One Night RPG Campaign Design 'zine
Issue no. 24 of One Thousand and One Nights and One Night Campaign Design 'zine was published in June 2007 (actually published in February 2008) and rounds out the first year of my 'zine. Yay!
This issue is my time travel issue, with a time-related character for Spirit of the Century (which I have yet to use) and a time travel campaign set-up.
Most of the game notes links still work: Spirit of the Century, GURPS Time Travel, Chronomancer and Dr. Who RPG.
Gamma Red Death World
12 years ago
I've never really thought about doing a time-travel based game before, seems interesting.
ReplyDeleteI've never actually run a time-travel game but have done some "time-shifts" during a game. I think it would be very interesting to do a Merlin-sickness (time flowing backwards for the PCs) but don't know how that would work.
ReplyDelete