Showing posts with label Auld Lang 'Zine. Show all posts
Showing posts with label Auld Lang 'Zine. Show all posts

Wednesday, October 31, 2012

[Auld Lang 'Zine] Princes in the Tower, Issue 12

Princes in the Tower, Issue 12 Issue 12 of Princes in the Tower is the final issue and includes a monster the PCs faced during the adventure and a write-up of the campaign.

Monday, October 29, 2012

[Auld Lang 'Zine] Princes in the Tower, Issue 11

Princes in the Tower, Issue 11 Issue 11 of Princes in the Tower contains the last two PCs from the Savage Fringeworthy campaign, Ezra and Marcus.

Saturday, October 27, 2012

[Auld Lang 'Zine] Princes in the Tower, Issue 10

Princes in the Tower , Issue 10 Issue 10 of Princes in the Tower has more minor Fringe Pirate companies and two different Fringetowns.

Wednesday, October 24, 2012

[Auld Lang 'Zine] Princes in the Tower, Issue 9

Princes in the Tower, Issue 9 Issue 9 of Princes in the Tower outlines a bunch of minor Fringe Pirate companies and a new aspect to the Fringepaths - Fringetowns!

Tuesday, October 23, 2012

Saturday, October 20, 2012

[Auld Lang 'Zine] Princes in the Tower, Issue 7

Princes in the Tower, Issue 7 Issue 7 of Princes in the Tower covers a new Edge that allows a non-spellcaster to cast a spell, a new alien race and house rule (post #8 on the RPG.net forum thread) from a kind fellow Savage Worlds fan.

Friday, October 19, 2012

Wednesday, October 17, 2012

[Auld Lang 'Zine] Princes in the Tower, Issue 5

Princes in the Tower, Issue 5 Issue 5 of Princes in the Tower continues the various Fringe Pirate companies that the PCs may encounter.

Monday, October 15, 2012

[Auld Lang 'Zine] Princes in the Tower, Issue 4

Princes in the Tower, Issue 4 Issue 4 of Princes in the Tower is all about the Fringe Pirates, presenting a bunch of different companies of these evil-doers, their abilities, and their trade-in-theft specialties.

Saturday, October 13, 2012

[Auld Lang 'Zine] Princes in the Tower, Issue 3

Princes in the Tower, Issue 3 Issue 3 of Princes in the Tower is all about the campaign idea - rather than use the Mellor, a shapeshifting race that is pretty tough, I chose a little known Fringeworthy foe for the PCs to fight.

A Fringeworthy foe that are pretty rough and tumble.

Friday, October 12, 2012

[Auld Lang 'Zine] Princes in the Tower, Issue 2

Princes in the Tower, Issue 2 Issue 2 of Princes in the Tower outlines the Fringeworthy setting and my PC in the game that the first GM ran.

Wednesday, October 10, 2012

[Auld Lang 'Zine] Princes in the Tower, Issue 1

Princes in the Tower, Issue 1 Issue 1 of Princes in the Tower outlines the tone over twelve issues of this 'zine, including a bit on sharing a campaign among various GMs.


Tuesday, October 9, 2012

[Auld Lang 'Zine] Princes in the Tower 'zine

Right after I finished my Old War Horses 'zine in 2009, I started another 'zine called Princes in the Tower.

This 'zine, in fact, was part of a shared Savage Worlds Fringeworthy campaign that I ran for my old group, the Corvis Monkey Troupe.

Now, three years after I wrote them, the 12 issues of Princes in the Tower will be presented

Sunday, September 30, 2012

[Auld Lang 'Zine] Old War Horses, Issue 22

Old War Horses, Issue 22
Issue No. 22 of Old War Horses, the last issue of this 'zine, contains an NPC who's a great contact for laundering money.

Money, money, money, money!

Friday, September 28, 2012

[Auld Lang 'Zine] Old War Horses, Issue 21

Old War Horses, Issue 21
Issue No. 21 of Old War Horses contains a discussion of my take on sandbox vs. linear play styles.

Wednesday, September 26, 2012

[Auld Lang 'Zine] Old War Horses, Issue 20

Old War Horses, Issue 20
Issue No. 20 of Old War Horses takes the PCs to Liberty, a small moon with a mining colony and a big, dark secret.

Tuesday, September 25, 2012

[Auld Lang 'Zine] Old War Horses, Issue 19

Old War Horses, Issue 19
Issue No. 19 of Old War Horses lists a bunch of poker players that the PCs might encounter - from a lousy player to a desperate youth!

Hey! No cheaters allowed!


Sunday, September 23, 2012

[Auld Lang 'Zine] Old War Horses, Issue 18

Old War Horses, Issue 18
Issue No. 18 of Old War Horses lists some encounters in the Black - a dead body with a fruity-oaty bar (is it good to eat? The bar, not the body, geez, you're sick!), a stripped ship, a trail of Blue Sun cans to a larger stash, and more!

Friday, September 21, 2012

[Auld Lang 'Zine] Old War Horses, Issue 17

Old War Horses, Issue 17
Issue No. 17 of Old War Horses tells about a rich vein of ghostrock on a moon, and the monks who live there.

Millions in cash, just waiting to be mined. But what about that Abbey?

Thursday, September 20, 2012

[Auld Lang 'Zine] Old War Horses, Issue 16

Old War Horses, Issue 16
Issue No. 16 of Old War Horses is all about a good bad guy, a crime boss the PCs will run into.

Could be something good? Could be something bad? Don't know and the smiling Buddha won't tell you until it's too late!