The Savage Worlds multi-verse mixed-up Forgotten Realms campaign had one final bad guy, a flying giant hand that liked to smash people with it's huge fist. It worked pretty well in combat.
Flying Giant Hand (Wild Card)
Agility d8 Smarts d6 Spirit d8 Strength d12+4 Vigor d10
Pace 8 Parry 9 Toughness 12 Charisma -0-
Edges: Armor (+2), Improved Block (+2 to Parry), Improved Sweep (no penalty for adjacent targets), Large (+4 to hit), Size +5, Flying.
Skills: Fighting d10, Notice d8, Throw d8, Guts d8, Intimidation d10
The Flying Giant Hand came from somewhere near the Blue Meanies. It hired on with the Big Bad on the chance of smashing people and it did the job well. During the final battle with the PCs, Taelisin defeated the Flying Giant Hand with magic and the PCs finished it off. I don’t believe anyone looted the giant glove off the hand, but I may be mistaken.
Gamma Red Death World
12 years ago
Wow. I need some of that crazy.
ReplyDeleteYou want that giant glove, don't you?
ReplyDelete