I picked
Ron Edwards' Sorcerer up a few years ago and looked through it, then added it to my collection. There are a number of reviews on it (
1,
2,
3,
4), including bits on how to run it (
5,
6) and some interesting settings (like
post-apocalypse and even
golf). What got me interested in picking it up again and reading it was the
Whartson Hall Gamers* in the UK and their Sorcerer Cyberpunk podcasts (scroll down about half way to get to them, 9 episodes total but episode 2 is very screwed up). Hearing a group play it is very evocative.
It got me thinking: I wonder what a game of Sorcerer:
Aftermath! would be like?
*All the
Whartson Hall Gamers' podcasts are excellent and I heartily recommend them (however, not all the pods listed in the link are WHGs but the other game groups are also good).
Now that I'm all geeked on the World of Darkness, I think I want to try Sorcerer. I bought it years ago, but never read it. Then I gave it away like an ass.
ReplyDeletePeace,
Christian
I'm going to be running a game of Sorcerer soon, and I'm thinking of having the PCs start in Manhattan in the Escape from New York setting.
ReplyDeleteI think that would be pretty evocative.