A unicorn wants his pet goat back!
While traveling along the Deep Forest Road, the PCs encounter a unicorn named Clarence who is looking for his pet goat Phillip. The unicorn won't reveal itself to the PCs straight away, but will instead follow them and communicate from hiding.
The goat was taken by an Ogre named Fafsolt and is currently awaiting dinner (he's the "guest of honor").
The PCs should have no difficulty finding the ogre as he is well-known in the area. They arrive at Fafsolt's lair as night is falling.
Fafsolt lives in an ancient and ruined watchtower. The first floor (and above) are reduced to rubble, but the basement (including a stout door entrance) is a snug nest. In a closet is Phillip the Goat, steaming mad and waiting to attack the first thing that opens the door!
In the middle of the rescue, Fafsolt's dinner guests show up (he was throwing a birthday party for "Morley")!
Clarence the Unicorn; Alignment: Lawful; Armor Class: 2; Hit Dice: 4d8, Hit Points: 28 ; Attacks: Hoof/Hoof/Horn (1d8/1d8/1d8); Save: F8; morale: 7; Special abilities: Teleport (1/day).
Phillip the Goat; Alignment: Neutral; Armor Class: 9; Hit Dice: 1d4+1, Hit Points: 5; Attacks: Head Butt (1d4+1); Save: F1; morale: 12 (currently, 5 normally); Special abilities: attacks as a 3rd level fighter.
Fafsolt the Ogre; Alignment: Chaotic; Armor Class: 5; Hit Dice: 4d8+1, Hit Points: 25; Attacks: club (1d10+3); Save: F4; morale: 10.
Gulash the Bugbear; Alignment: Chaotic; Armor Class: 5; Hit Dice: 3d8+1, Hit Points: 18; Attacks: longsword (1d8+1), longbow (1d8+1); Save: F3; morale: 7; Special abilities: 50% chance to surprise enemies.
Pink the Orc; Alignment: Chaotic; Armor Class: 6; Hit Dice: 1d8, Hit Points: 7; Attacks: axe (1d6); Save: F1; morale: 8.
"Morley" the Morlock; Alignment: Chaotic; Armor Class: 8; Hit Dice: 1d8, Hit Points: 7; Attacks: short sword (1d6); Save: F1; morale: 12 (it's his birthday party, after all); Special abilities: 90' infravision.