Doors are cool. They tell many things about the places they seal. Dungeons are filled with the standard wood-banded door or stone doors or even metal doors. Spaceships are protected by air-locks and doors that go *swoosh*.
They close off temples and jails, open into castles and subway trains, transport adventurers through magical and sci-fi means, and are filled with history and fantastic tales.
Think about your game's doorways. Make more of your doors.
Gamma Red Death World
12 years ago
I've got a whole bunch of Hirst Arts doors, giving your doors some history is fun, even if you're the only one that knows it.
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