Sunday, March 21, 2010

[Blogs] The Mule Abides

I found The Mule Abides a while ago and have been reading it and enjoying it. A post from February, however, was very interesting - Don't Roll Your Hit Points Until You're Hurt.

It's a pretty cool idea on making hit points more dynamic. I think that I'll give it a try!

2 comments:

  1. Thanks for the link, Matt!

    We had a chance to try the dynamic hit points at GaryCon with 15 players new to the idea, running 5th-6th level characters and their henchmen - which was more of a stress test than I've subjected that house rule to thus far! I thought it worked well but will try to get feedback from some of those 15!
    - Tavis

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  2. Thanks for reading, Tavis.

    I'd be interested in what those 15 players thought - post it and I'll read it!

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