I found The Mule Abides a while ago and have been reading it and enjoying it. A post from February, however, was very interesting - Don't Roll Your Hit Points Until You're Hurt.
It's a pretty cool idea on making hit points more dynamic. I think that I'll give it a try!
Gamma Red Death World
12 years ago
Thanks for the link, Matt!
ReplyDeleteWe had a chance to try the dynamic hit points at GaryCon with 15 players new to the idea, running 5th-6th level characters and their henchmen - which was more of a stress test than I've subjected that house rule to thus far! I thought it worked well but will try to get feedback from some of those 15!
- Tavis
Thanks for reading, Tavis.
ReplyDeleteI'd be interested in what those 15 players thought - post it and I'll read it!