The lead gunman signals The Driver to tune his radio to a specific station, then gives information (the passenger has $2 million in stolen diamonds) and instructions (you are going to pull over or we will kill you).
The passenger panics because he swallowed the diamonds and The Driver might as well kill him now rather than turn him over, because the gunmen will gut him.
What results is a series of excellent car maneuvers and specific tactical choices on the part of The Driver to gain the advantage over the pursuing van. Watch for the part where The Driver takes out the van's lights.
The ending is equally satisfying, with The Driver asking the question on everyone's mind as his passenger pays him and walks away.
Microlite20 Modern:
The Driver
STR 14 (+2), DEX 19 (+4), MIND 14 (+2)
Cunning Hero, Level 6, HP 41, AC 14, Action Points 39
Criminal background
Melee: +8, Missile: +9
Physical +7*, Subterfuge +10*, Knowledge +7*, Communication +7*
* includes human bonus (+1 to all skill rolls)
Equipment: comfortable yet stylish clothes, BMW
Balaclava-wearing black-clad gunmen
(Terrorist) HP 12 AC 14
Melee: +3, Missile: +3
Physical +4, Subterfuge +4, Knowledge +3, Communication +2
Equipment: Black clothes and balaclava, black combat boots, HK MP5K (2d6, ROF S/A, shots: 30 box)
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