We all read the works of Charles Dickens in high school: Great Expectations, Christmas Carol, Oliver Twist, Bleak House and Nicholas Nickleby, just to name a few.
And the stories, while long and boring from a typical high school viewpoint, actually are excellent and some of the greatest pieces of literature of all time. The usefulness of these stories in any game you might run is immense - unrequited love and ironic tragedy, dastardly revenge and forlorn hope, deep despair and silly happiness, vast wealth and crushing poverty - all of it, is useful.
At the minimum, I've been using the list of Dickensian characters in my 1938 game (and several other Victorian-Era games), which, in addition to the names of the characters, provides a short description of events and situations that the character is involved in during the course of the books. Already made up NPCs? From literature? Holy Cats!
Gamma Red Death World
12 years ago
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