Tuesday, October 2, 2012

[Leveraged Serenity] Werewolves of Londinium

In addition to running a Leveraged Serenity game for one group (the Wretches on the Provenance), I also am running Leveraged Serenity for my other group, this one I'm calling the Werewolves of Londinium.

So I'm going to present the write-ups for those games as well. Enjoy!

Sunday, September 30, 2012

[Auld Lang 'Zine] Old War Horses, Issue 22

Old War Horses, Issue 22
Issue No. 22 of Old War Horses, the last issue of this 'zine, contains an NPC who's a great contact for laundering money.

Money, money, money, money!

Friday, September 28, 2012

[Auld Lang 'Zine] Old War Horses, Issue 21

Old War Horses, Issue 21
Issue No. 21 of Old War Horses contains a discussion of my take on sandbox vs. linear play styles.

Wednesday, September 26, 2012

[Auld Lang 'Zine] Old War Horses, Issue 20

Old War Horses, Issue 20
Issue No. 20 of Old War Horses takes the PCs to Liberty, a small moon with a mining colony and a big, dark secret.

Tuesday, September 25, 2012

[Auld Lang 'Zine] Old War Horses, Issue 19

Old War Horses, Issue 19
Issue No. 19 of Old War Horses lists a bunch of poker players that the PCs might encounter - from a lousy player to a desperate youth!

Hey! No cheaters allowed!


Sunday, September 23, 2012

[Auld Lang 'Zine] Old War Horses, Issue 18

Old War Horses, Issue 18
Issue No. 18 of Old War Horses lists some encounters in the Black - a dead body with a fruity-oaty bar (is it good to eat? The bar, not the body, geez, you're sick!), a stripped ship, a trail of Blue Sun cans to a larger stash, and more!

Friday, September 21, 2012

[Auld Lang 'Zine] Old War Horses, Issue 17

Old War Horses, Issue 17
Issue No. 17 of Old War Horses tells about a rich vein of ghostrock on a moon, and the monks who live there.

Millions in cash, just waiting to be mined. But what about that Abbey?

Thursday, September 20, 2012

[Auld Lang 'Zine] Old War Horses, Issue 16

Old War Horses, Issue 16
Issue No. 16 of Old War Horses is all about a good bad guy, a crime boss the PCs will run into.

Could be something good? Could be something bad? Don't know and the smiling Buddha won't tell you until it's too late!

Wednesday, September 19, 2012

[Auld Lang 'Zine] Old War Horses, Issue 15

Old War Horses, Issue 15
Issue No. 15 of Old War Horses is all about the neighborhood around Ita.

Need some supplies? Check out Marty's. Electronics going weird? You're too close to the sargasso! And need a smuggler? Well, Cabot is just around the corner.

Tuesday, September 18, 2012

[Auld Lang 'Zine] Old War Horses, Issue 14

Old War Horses, Issue 14
Issue No. 14 of Old War Horses is all about hammering the setting home - bad luck, good luck, bad luck.

Then there's even worse luck. Feel lucky yet?

Monday, September 17, 2012

[Auld Lang 'Zine] Old War Horses, Issue 13

Old War Horses, Issue 13
Issue No. 13 of Old War Horses presents the issues with canon characters, problems with Reavers and a new fashion that's sweeping the 'Verse - blue gloves!

Oh, yeah, that Miranda thing? Yep, that happened - that wave didn't tell the whole story, though.

Saturday, September 15, 2012

[Auld Lang 'Zine] Old War Horses, Issue 12

Old War Horses, Issue 12
Issue No. 12 of Old War Horses is all about the Alliance base on Ita, nestled comfortably, unless the atmo system doesn't break down, in the Battle Cruiser Hera Ascendant.

Oh, and those satellites in orbit? No worries, just armed with enough ordinance to turn the planet back to a blackrock!

Friday, September 14, 2012

[Auld Lang 'Zine] Old War Horses, Issue 11

Old War Horses, Issue 11
Issue No. 11 of Old War Horses presents the final 3x3s for Prospero and Caesar.

Sometimes, you do need a grenade launcher!

Thursday, September 13, 2012

[Auld Lang 'Zine] Old War Horses, Issue 10

Old War Horses, Issue 10
Issue No. 10 of Old War Horses continues the 3x3s for the crew. This includes the friends, contacts and enemies of Xun Ren and Taras.

Wait, did I read that right? A dead guy has a dead guy as a friend? Nuts!