Old War Horses, Issue 22
Issue No. 22 of Old War Horses, the last issue of this 'zine, contains an NPC who's a great contact for laundering money.
Money, money, money, money!
Sunday, September 30, 2012
Friday, September 28, 2012
[Auld Lang 'Zine] Old War Horses, Issue 21
Old War Horses, Issue 21
Issue No. 21 of Old War Horses contains a discussion of my take on sandbox vs. linear play styles.
Issue No. 21 of Old War Horses contains a discussion of my take on sandbox vs. linear play styles.
Labels:
'zines,
Auld Lang 'Zine,
Savage Worlds,
Serenity
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Wednesday, September 26, 2012
[Auld Lang 'Zine] Old War Horses, Issue 20
Old War Horses, Issue 20
Issue No. 20 of Old War Horses takes the PCs to Liberty, a small moon with a mining colony and a big, dark secret.
Issue No. 20 of Old War Horses takes the PCs to Liberty, a small moon with a mining colony and a big, dark secret.
Labels:
'zines,
Auld Lang 'Zine,
Savage Worlds,
Serenity
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Tuesday, September 25, 2012
[Auld Lang 'Zine] Old War Horses, Issue 19
Old War Horses, Issue 19
Issue No. 19 of Old War Horses lists a bunch of poker players that the PCs might encounter - from a lousy player to a desperate youth!
Hey! No cheaters allowed!
Issue No. 19 of Old War Horses lists a bunch of poker players that the PCs might encounter - from a lousy player to a desperate youth!
Hey! No cheaters allowed!
Labels:
'zines,
Auld Lang 'Zine,
Savage Worlds,
Serenity
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Sunday, September 23, 2012
[Auld Lang 'Zine] Old War Horses, Issue 18
Old War Horses, Issue 18
Issue No. 18 of Old War Horses lists some encounters in the Black - a dead body with a fruity-oaty bar (is it good to eat? The bar, not the body, geez, you're sick!), a stripped ship, a trail of Blue Sun cans to a larger stash, and more!
Issue No. 18 of Old War Horses lists some encounters in the Black - a dead body with a fruity-oaty bar (is it good to eat? The bar, not the body, geez, you're sick!), a stripped ship, a trail of Blue Sun cans to a larger stash, and more!
Labels:
'zines,
Auld Lang 'Zine,
Savage Worlds,
Serenity
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Friday, September 21, 2012
[Auld Lang 'Zine] Old War Horses, Issue 17
Old War Horses, Issue 17
Issue No. 17 of Old War Horses tells about a rich vein of ghostrock on a moon, and the monks who live there.
Millions in cash, just waiting to be mined. But what about that Abbey?
Issue No. 17 of Old War Horses tells about a rich vein of ghostrock on a moon, and the monks who live there.
Millions in cash, just waiting to be mined. But what about that Abbey?
Labels:
'zines,
Auld Lang 'Zine,
Savage Worlds,
Serenity
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Thursday, September 20, 2012
[Auld Lang 'Zine] Old War Horses, Issue 16
Old War Horses, Issue 16
Issue No. 16 of Old War Horses is all about a good bad guy, a crime boss the PCs will run into.
Could be something good? Could be something bad? Don't know and the smiling Buddha won't tell you until it's too late!
Issue No. 16 of Old War Horses is all about a good bad guy, a crime boss the PCs will run into.
Could be something good? Could be something bad? Don't know and the smiling Buddha won't tell you until it's too late!
Labels:
'zines,
Auld Lang 'Zine,
Savage Worlds,
Serenity
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Wednesday, September 19, 2012
[Auld Lang 'Zine] Old War Horses, Issue 15
Old War Horses, Issue 15
Issue No. 15 of Old War Horses is all about the neighborhood around Ita.
Need some supplies? Check out Marty's. Electronics going weird? You're too close to the sargasso! And need a smuggler? Well, Cabot is just around the corner.
Issue No. 15 of Old War Horses is all about the neighborhood around Ita.
Need some supplies? Check out Marty's. Electronics going weird? You're too close to the sargasso! And need a smuggler? Well, Cabot is just around the corner.
Labels:
'zines,
Auld Lang 'Zine,
Savage Worlds,
Serenity
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Tuesday, September 18, 2012
[Auld Lang 'Zine] Old War Horses, Issue 14
Old War Horses, Issue 14
Issue No. 14 of Old War Horses is all about hammering the setting home - bad luck, good luck, bad luck.
Then there's even worse luck. Feel lucky yet?
Issue No. 14 of Old War Horses is all about hammering the setting home - bad luck, good luck, bad luck.
Then there's even worse luck. Feel lucky yet?
Labels:
'zines,
Auld Lang 'Zine,
Savage Worlds,
Serenity
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Monday, September 17, 2012
[Auld Lang 'Zine] Old War Horses, Issue 13
Old War Horses, Issue 13
Issue No. 13 of Old War Horses presents the issues with canon characters, problems with Reavers and a new fashion that's sweeping the 'Verse - blue gloves!
Oh, yeah, that Miranda thing? Yep, that happened - that wave didn't tell the whole story, though.
Issue No. 13 of Old War Horses presents the issues with canon characters, problems with Reavers and a new fashion that's sweeping the 'Verse - blue gloves!
Oh, yeah, that Miranda thing? Yep, that happened - that wave didn't tell the whole story, though.
Labels:
'zines,
Auld Lang 'Zine,
Savage Worlds,
Serenity
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Saturday, September 15, 2012
[Auld Lang 'Zine] Old War Horses, Issue 12
Old War Horses, Issue 12
Issue No. 12 of Old War Horses is all about the Alliance base on Ita, nestled comfortably, unless the atmo system doesn't break down, in the Battle Cruiser Hera Ascendant.
Oh, and those satellites in orbit? No worries, just armed with enough ordinance to turn the planet back to a blackrock!
Issue No. 12 of Old War Horses is all about the Alliance base on Ita, nestled comfortably, unless the atmo system doesn't break down, in the Battle Cruiser Hera Ascendant.
Oh, and those satellites in orbit? No worries, just armed with enough ordinance to turn the planet back to a blackrock!
Labels:
'zines,
Auld Lang 'Zine,
Savage Worlds,
Serenity
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Friday, September 14, 2012
[Auld Lang 'Zine] Old War Horses, Issue 11
Old War Horses, Issue 11
Issue No. 11 of Old War Horses presents the final 3x3s for Prospero and Caesar.
Sometimes, you do need a grenade launcher!
Issue No. 11 of Old War Horses presents the final 3x3s for Prospero and Caesar.
Sometimes, you do need a grenade launcher!
Labels:
'zines,
Auld Lang 'Zine,
Savage Worlds,
Serenity
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Thursday, September 13, 2012
[Auld Lang 'Zine] Old War Horses, Issue 10
Old War Horses, Issue 10
Issue No. 10 of Old War Horses continues the 3x3s for the crew. This includes the friends, contacts and enemies of Xun Ren and Taras.
Wait, did I read that right? A dead guy has a dead guy as a friend? Nuts!
Issue No. 10 of Old War Horses continues the 3x3s for the crew. This includes the friends, contacts and enemies of Xun Ren and Taras.
Wait, did I read that right? A dead guy has a dead guy as a friend? Nuts!
Labels:
'zines,
Auld Lang 'Zine,
Savage Worlds,
Serenity
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Tuesday, September 11, 2012
[Auld Lang 'Zine] Old War Horses, Issue 9
Old War Horses, Issue 9
Issue No. 9 of Old War Horses contains the 3x3s (3 friends, 3 contacts and 3 rivals) of General Samuel and Captain Ramsey Zook.
Take a look at the trouble contained therein. See what problems you can get in with these folk.
Issue No. 9 of Old War Horses contains the 3x3s (3 friends, 3 contacts and 3 rivals) of General Samuel and Captain Ramsey Zook.
Take a look at the trouble contained therein. See what problems you can get in with these folk.
Labels:
'zines,
Auld Lang 'Zine,
Savage Worlds,
Serenity
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Monday, September 10, 2012
[Auld Lang 'Zine] Old War Horses, Issue 8
Old War Horses, Issue 8
Issue No. 8 of Old War Horses continues the crew write-ups with Cargo Master Caesar Briko and Engineer Prospero Jones.
Caesar is a sweet-talker and merchant of quality, if of questionable provenance, merchandise.
Prospero Jones is a genius mechanic, with a couple of cards up his sleeve.
Issue No. 8 of Old War Horses continues the crew write-ups with Cargo Master Caesar Briko and Engineer Prospero Jones.
Caesar is a sweet-talker and merchant of quality, if of questionable provenance, merchandise.
Prospero Jones is a genius mechanic, with a couple of cards up his sleeve.
Labels:
'zines,
Auld Lang 'Zine,
Savage Worlds,
Serenity
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Sunday, September 9, 2012
[Auld Lang 'Zine] Old War Horses, Issue 7
Old War Horses, Issue 7
Issue No. 7 of Old War Horses introduces two more PCs: Pilot and Mercenary.
Xun Ren is the pilot of the Ning Po and has a bit of a problem - he's dead. Not that not walking around in much of a problem for him. Just don't let that manitou take over while he's flying or there'll be trouble!
Taras Maksim Yan Sidorov is the merc, from a long line of mercs. And he's got something to prove.
Issue No. 7 of Old War Horses introduces two more PCs: Pilot and Mercenary.
Xun Ren is the pilot of the Ning Po and has a bit of a problem - he's dead. Not that not walking around in much of a problem for him. Just don't let that manitou take over while he's flying or there'll be trouble!
Taras Maksim Yan Sidorov is the merc, from a long line of mercs. And he's got something to prove.
Labels:
'zines,
Auld Lang 'Zine,
Savage Worlds,
Serenity
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Friday, September 7, 2012
[Auld Lang 'Zine] Old War Horses, Issue 6
Old War Horses, Issue 6
Issue No. 6 of Old War Horses introduces the Brothers Zook, one Alliance and one not so much.
Samuel and Ramsey Zook.
Identical twins yet so different that even their mother couldn't tell them apart (at least, until one lit the barn on fire).
Issue No. 6 of Old War Horses introduces the Brothers Zook, one Alliance and one not so much.
Samuel and Ramsey Zook.
Identical twins yet so different that even their mother couldn't tell them apart (at least, until one lit the barn on fire).
Labels:
'zines,
Auld Lang 'Zine,
Savage Worlds,
Serenity
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Thursday, September 6, 2012
[Auld Lang 'Zine] Old War Horses, Issue 5
Old War Horses, Issue 5
Issue No. 5 of Old War Horses introduces the background on Ita, the 479th CO and ends with trouble in the form of the CO's brother. Don't you just love those family reunions?
Issue No. 5 of Old War Horses introduces the background on Ita, the 479th CO and ends with trouble in the form of the CO's brother. Don't you just love those family reunions?
Labels:
'zines,
Auld Lang 'Zine,
Savage Worlds,
Serenity
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Wednesday, September 5, 2012
[Auld Lang 'Zine] Old War Horses, Issue 4
Old War Horses, Issue 4
Issue No. 4 of Old War Horses introduces the Alliance 479th Mule, Gravedigging and Support Unit, stationed in the ass-end of the 'Verse, on a hell-hole named Ita. Their job is to guard the only thing worth coming to Ita for - the Alliance and Independent Fleet boneyard.
The stray puppies of the Alliance military. Ooo, boy, it's got to be good!
Issue No. 4 of Old War Horses introduces the Alliance 479th Mule, Gravedigging and Support Unit, stationed in the ass-end of the 'Verse, on a hell-hole named Ita. Their job is to guard the only thing worth coming to Ita for - the Alliance and Independent Fleet boneyard.
The stray puppies of the Alliance military. Ooo, boy, it's got to be good!
Labels:
'zines,
Auld Lang 'Zine,
Savage Worlds,
Serenity
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Monday, September 3, 2012
[Auld Lang 'Zine] Old War Horses, Issue 3
Old War Horses, Issue 3
Issue No. 3 of Old War Horses discusses how the Deadlands Reloaded Meta Plot changes in the 'Verse (I totally scrapped it) plus outlines the basics of character creation - all the PCs are Legendary Rank.
And Harrowed. Oh, yes, they're there. Now why would you think otherwise?
Issue No. 3 of Old War Horses discusses how the Deadlands Reloaded Meta Plot changes in the 'Verse (I totally scrapped it) plus outlines the basics of character creation - all the PCs are Legendary Rank.
And Harrowed. Oh, yes, they're there. Now why would you think otherwise?
Labels:
'zines,
Auld Lang 'Zine,
Savage Worlds,
Serenity
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Sunday, September 2, 2012
[Auld Lang 'Zine] Old War Horses, Issue 2
Old War Horses, Issue 2
Issue No. 2 of Old War Horses takes the Deadlands Reloaded history and ports it into the Serenity 'Verse.
"What will happen next is anyone's guess."
Issue No. 2 of Old War Horses takes the Deadlands Reloaded history and ports it into the Serenity 'Verse.
"What will happen next is anyone's guess."
Labels:
'zines,
Auld Lang 'Zine,
Savage Worlds,
Serenity
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Saturday, September 1, 2012
[Auld Lang 'Zine] Old War Horses, Issue 1
Old War Horses, Issue 1
Issue No. 1 of Old War Horses was inspired by a song by the Drive-by Truckers, an old podcast (the Rolemonkeys - if you can find the podcasts, then you are fortunate indeed), a couple of fan-inspired Savage Worlds setting conversions (Firefly Savage Worlds and Savage Serenity) and Deadlands Reloaded.
One bit of history: when I wrote this issue, I was still gaming with the Corvis Monkey Troupe. Sadly, I'm no longer in that game group. But I had planned on running this setting for them. Now, several years later, I still remember the good times we had together. Cheers, guys!
Issue No. 1 of Old War Horses was inspired by a song by the Drive-by Truckers, an old podcast (the Rolemonkeys - if you can find the podcasts, then you are fortunate indeed), a couple of fan-inspired Savage Worlds setting conversions (Firefly Savage Worlds and Savage Serenity) and Deadlands Reloaded.
One bit of history: when I wrote this issue, I was still gaming with the Corvis Monkey Troupe. Sadly, I'm no longer in that game group. But I had planned on running this setting for them. Now, several years later, I still remember the good times we had together. Cheers, guys!
Labels:
'zines,
Auld Lang 'Zine,
Corvis Monkey Troupe,
Savage Worlds,
Serenity
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